byChris Rust, Scott Hawkins, Jim Roddis, Graham Whiteley
Rust, C. Hawkins, S, Roddis, J. Whiteley, G. (2000) Knowledge And The Artefact Proceedings Of Doctoral Education In Design Conference, La Clusaz, France, July 2000 Topics: Design, Research, Tacit knowledge, artefact
Wood N (2005). Uncovering tacit knowledge for the design of interactive media. Proceedings of Cumulus Spring Conference, IADE, Lisbon, May 2005. Topics: multimedia, design, craft learning, tacit knowledge
Wood N & Horne G (2008). The new journeyman; the role of an expert learner in eliciting and transmitting skilled knowledge. Proceedings of the Design Research Society Conference, Sheffield, July 2008. Topics: multimedia, design, craft learning, tacit knowledge
Fisher T, Wood N & Keyte J (2008). Hands on - hands off; on hitting your thumb with a virtual hammer. Proceedings of Design Research Society conference, Sheffield, July 2008. Topics: multimedia, design, craft learning, tacit knowledge
A paper exploring how tacit knowledge acts in design and design research, and how this understanding can inform interdisciplinary research. Topics: Design, Research, Practice-led, tacit knowledge, Polanyi
Hanson M & Wood N (2010) KeyPiece: creating a critical dialogue in contemporary craft. Proceedings of the 7th Conference of the International Committee for Design History and Design Studies, Brussels, September 2010. Topics: craft knowledge, tacit knowledge, multimedia design
Wood N (2007). Unlocking the knowledge of others: knowledge elicitation in practice-led design research. Position paper for Sint-Lucas Research Training Sessions 2007. Brussels: Hogeschool voor Wetenschap & Kunst Sint-Lucas, June 2007. Topics: multimedia, design, craft learning, tacit knowledge
Working Paper from Art and Design Research Centre, Sheffield Hallam University, UK. Describing research into how designers can take a leading role in eliciting and transmitting the knowledge of master craftsmen to novices. Topics: Tacit Knowledge, design, craft, practice-led research
Wood N (2004). Unknown knowns; knowledge elicitation for multimedia in craft learning. Proceedings of Challenging Craft Conference, Robert Gordon University, Aberdeen, September 2004. Topics: multimedia, design, craft learning, tacit knowledge
RUST. C, (2009) In the Eating: Grounding the validation of investigative designing in the experience of stakeholders, International Association of Societies of Design Research Conference, Seoul, Korea, October 2009 Topics: Tacit Knowledge, Artefact, Practice-led research, design
Wood N (2007). Discourse through making: eliciting knowledge to support craft skills learning. Proceedings of European Acadamy of Design Conference, Izmir, Turkey, April 2007. Topics: multimedia, design, craft learning, tacit knowledge
Wood N (2009). A good record? The use of video in practice-led design research. Position paper for Sint-Lucas Research Training Sessions. Brussels: Hogeschool voor Wetenschap & Kunst Sint-Lucas. Topics: multimedia design, tacit knowledge, practice led research
Wood N (2006). Transmitting craft knowledge: designing interactive media to support tacit skills learning. PhD thesis, Sheffield Hallam University, November 2006. Topics: tacit knowledge, multimedia design, practice led research, craft knowledge
The purpose of this study was to investigate the integration of contemplative practice into higher education. The intention of such integration would be to facilitate a students ability to hear and follow an intuitive call. Intuition was defined as an immediate, unmediated or tacit way of knowing; calls or callings as inner directives towards meaningful life pursuits. Intuition and calls were seen as overlapping and interchangeable terms. The literature review for this study explored relevant... Topics: Holistic education, Contemplation, Higher education, Education, Higher--Philosophy, Vocation,...
View the complete course: http://ocw.mit.edu/11-965IAP07 Instructor: Ceasar McDowell, Claudia Canepa, Sebastiao Ferriera The course is an introduction to the approach of Reflective Practice developed by Donald Schön. It is an approach that enables professionals to understand how they use their knowledge in practical situations and how they can combine practice and learning in a more effective way. Through greater awareness of how they deploy their knowledge in practical situations,... Topics: reflective practice, Donald Schon, Chris Argyris, conceptual innovation, knowledge generation,...